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Unity Game Feel
Screen shake, hit stop & juice
⏱ 10 min$9Instant Access
Make your Unity game feel incredible in under 10 minutes. You'll add screen shake with Cinemachine Impulse, hit-stop (time freeze) with a clean singleton, and wire both effects together with a GameFeel facade — all copy-paste-ready C# scripts.
> What You'll Learn
- Screen shake with Cinemachine Impulse
- Manual CameraShaker.cs fallback (no Cinemachine needed)
- Hit-stop via Time.timeScale + WaitForSecondsRealtime
- HitData struct: Light / Medium / Heavy / Explosion presets
- GameFeel.cs facade — one call fires shake + freeze
- Unscaled deltaTime (shake survives time freeze)
- Physics tunneling prevention during freeze
One-time purchase
$9
10 min · watch at your own pace
Copy-paste code included
Secure checkout via Stripe · Instant access